Pursuing Pixels
Episodes
Monday Feb 22, 2021
090: You Gotta Be Stacked
Monday Feb 22, 2021
Monday Feb 22, 2021
Welcome back to Pursuing Pixels. We're shorthanded once again this week, but we're back as always to talk about some video games!
Kevin & Randall get things started with a deep dive into the recently released Cyber Shadow, from Mechanical Head & Yacht Club Games. With Yacht Club putting their stamp on this release, you know it's gushing with all sorts of 8-bit retro goodness—and you know we aren't complaining about that!
Kevin takes a few minutes to highlight a couple of indie arcade games that he recently picked up on Nintendo Switch, including another recently released title, Project Starship X, along with another game that we've briefly mentioned on the podcast before, Singled Out from Matt Glanville.
DJ & Kevin close things out with a discussion on Exit the Gungeon, which is Dodge Roll's follow-up to Enter the Gungeon. Though it doesn't quite stack up to its predecessor in our opinion, we're both pretty into this sequel of sorts—and of course, DJ already beat it...seven freaking times?!?!?
Timestamps:
Cyber Shadow - 00:03:05
Singled Out - 00:24:28
Project Starship X - 00:27:49
Exit the Gungeon - 00:30:55
Thanks so much for taking the time to listen! If you'd like to find us elsewhere on the internet, you can find us at:
pursuingpixels.carrd.co
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Monday Feb 15, 2021
089: There Was a Strawberry I Was After
Monday Feb 15, 2021
Monday Feb 15, 2021
Welcome back to Pursuing Pixels. We're missing Randall as he studies up for his final exams, but the rest of us were able to sync up on a handful of games for this week's episode, so let's get right into it...
John & DJ get things started off with some more thoughts on Dark Souls II, which John booted up last week to share his initial impressions—and it seems like things are starting to turn around for John!
From there, we all dive into Celeste 2: Lani's Trek, a brand new PICO-8 Celeste 'sequel' of sorts that was released by the developers for the game's third anniversary. What an awesome way to celebrate?!?
Speaking of celebrations, we also all checked out Ugby Mumba 3 from Milkbar Lads, which was released in celebration of Pixel Day 2021 over at Newgrounds!
Tiny Heist from Terry Cavanagh is yet another game we all were able to some time with this week, and is even more evidence of Terry's game design brilliance!
We close things out with the wild & wacky adventure game, The Good Time Garden, from Coal Supper, which leaves us wondering just what the hell is going on...
Timestamps:
Dark Souls II - 00:01:15
Celeste 'Classic' 2: Lani's Trek - 00:16:33
Ugby Mumba 3 - 00:23:47
Tiny Heist - 00:35:10
The Good Time Garden - 00:43:48
Indie Demos Shoutout - 00:51:29
↳ GigaSword - 00:51:40
Thanks so much for taking the time to listen! If you'd like to find us elsewhere on the internet, you can find us at:
pursuingpixels.carrd.co
Join us on Discord
Support us on Ko-fi :)
Monday Feb 08, 2021
088: You‘re Basically Just Kicking the Shit Out of This Guy
Monday Feb 08, 2021
Monday Feb 08, 2021
Welcome back to Pursuing Pixels. This week, we had some technical issues (aka some of our computers are super old), and we lost the audio from our first recording session. Determined to get an episode out this week, we let the computers cool down for a bit and sat back down for take two, already a couple drinks deep.....
Randall kicks us off with an 8bit retro nostalgia trip with his recently imported physical copy of the Aleste Collection on Nintendo Switch! With M2 handling the cultivation of the collection—and even making a brand new Game Gear game—you know this one is top-notch!
Kevin fired up the demo for Big Boy Boxing before recording tonight and can't wait to see what this Super Punch-Out!! inspired boxing game has in store upon its full release. He also takes some extra time to gush about a couple of indie devs that he's mentioned on the podcast in the past—pixel-boy & rxi—spotlighting a couple of games from each developer.
DJ takes the reigns from here, and continues to rave about Sekiro: Shadows Die Twice, as it might be his favorite FromSoftware game yet! He also has some mindless fun with a couple of PS Plus games this week, including the latest entry in the Worms franchise, Worms Rumble, and the GTA/Jaws inspired Maneater.
John keeps the FromSoftware train rolling and closes us out with his opening thoughts (40 hours in) on Dark Souls II, now that he finally has his hands on DJ's old PS4. We'll definitely be hearing more of his thoughts on this one next week, so stay tuned...
Timestamps:
Aleste Collection - 00:02:28
Big Boy Boxing (Demo) - 00:12:59
pixel-boy games - 00:16:40
↳ The Station (Demo) - 00:16:58
↳ Fairy Song - 00:19:20
rxi games - 00:21:53
↳ Stray - 00:22:51
↳ Gift - 00:24:20
Sekiro: Shadows Die Twice - 00:26:48
Worms Rumble - 00:28:12
Maneater - 00:30:58
Dark Souls II - 00:34:28
Thanks so much for taking the time to listen! If you'd like to find us elsewhere on the internet, you can find us at:
pursuingpixels.carrd.co
Join us on Discord
Support us on Ko-fi :)
Monday Feb 01, 2021
087: Where‘s That Last Duck?!?
Monday Feb 01, 2021
Monday Feb 01, 2021
Welcome back to Pursuing Pixels. Sorry if you can hear a little extra background noise on this week's episode—most of us are recording from older apartment buildings with antiquated heating systems. That said, nothing's gonna stop us from us from talking some video games, so let's get rolling...
DJ gets us started once again with another PS5 update, though he's moved onto Sekiro: Shadows Die Twice after polishing off Demon's Souls last week! Randall is also spending some time with one of his 'new' consoles, as he and Kevin take a look at Böbl from Morphcat Games—an NES game released in 2020 that Randall tested out on his jailbroken Analogue Nt-Mini.
While searching for Böbl on itch.io, Kevin stumbled across another platforming gem called Bobls, this one being a one bit, bite-sized precision platformer. He also raves about one of the most immersive games he's played in a while, known as either Meow, or simply 'ᗢ'.
John closes us out with a conversation inspired by Awesome Games Done Quick—after watching a 'gotta catch 'em all' run of Pokémon Red & Blue (and digging into the most recent Sword & Shield DLC), he's wondering how the rest of us go about 'completing' games these days. Does anyone still go for 100% completion anymore???
Timestamps:
Sekiro: Shadows Die Twice - 00:01:14
Böbl - 00:15:02
Bobls - 00:26:17
Meow (aka 'ᗢ') - 00:27:30
Awesome Games Done Quick - 00:31:17
Pokemon Sword/Shield - 00:33:56
↳ 'Compulsion' Gaming - 00:39:41
Thanks so much for taking the time to listen! If you'd like to find us elsewhere on the internet, you can find us at:
pursuingpixels.carrd.co
Join us on Discord
Support us on Ko-fi :)